Mounted on ships to provide normal-space acceleration
Jump drive
Mounted on ships to provide jump capability. Jump drives have a minimum size of 1000 modules to be effective at all. If damaged below 1000 modules
the jump drive will be unusable until repaired to at least 1000 working modules
Armour
An additional protective layer above the hull skin
Deflector field
A generator for various kinds of deflector field, particularly good at defending against antimatter and physical dissociator attacks
Deflector stablizer
Recharges the deflector field during combat
EPM Shell
Hardened control systems to defend against EPM attack on effectors, determines maximum strength versus EPM attack
EPM Agency
Active defences against EPM attack, will replenish effector EPM strength during combat
Surface Mountings and Effectors
Effectors have a weapon class (WC) determined by their size, which is the optimum hull class that the weapon can target. Unless otherwise stated, to-hit penalties are applied where the weapon class is greater than the hull class that is targetted. A weapon class that is double the targetted hull class will suffer a -50 to-hit penalty.
Type
Abbreviation
Effects
Nova Emission
kNE
Nova emission is a raw energy attack that is very effective at overcoming deflector fields. Less effective against hull and armour which have better reflective capabilities.
Antimatter
kAM
Antimatter is very effective against armour and hull, but easily deflected by fields
Physical Dissociator
kPD
A physical dissociation attack attempts to change local physical constants to disrupt matter. It ignores armour completely but must completely crash a target’s shields
before being able to damage the hull. kPD effectors affect large regions of space and do not suffer to-hit penalties based on target size, but do less damage than
equivalently-sized kNE or kAM effectors
Electromagnetic
kEM
Electomagnetic effectors are used to target enemy effectors directly, attempting to penetrate the opponent’s EPM capability to disable the effector without
damaging the ship. To-hit penalties are based on the weapon class of the targetted effector rather than the hull class of the targetted ship
Spatial Early Warning
SEW
Long-range scanners that can detect threats out of system. SEW effectors have a minimum size of 10 modules
Dredge
DRG
Increases the yield of installed extraction facilities
Infrastructure
INF
Decreases the manufacturing time of installed factories